Where do computers go when they die? Into the attic, under the ping-pong table - but hardly ever into the trash
Article Abstract:
Thousands of US computer reselling and recycling companies have emerged in the last few years, according to a recent Rand report. This growing field relies obtaining functional but obsolete computers, as new products now can be discarded within two to three years. Almost 75% of the roughly 14 million to 20 million computers retired annually are stockpiled by their owners, according to a Tufts University thesis. Owners may place their old computers on obscure shelves, under Ping-Pong tables or in unused hallways. By comparison, studies reported that just 10% to 15% of old computers will be re-used, and 15% end up in landfills. Personal and professional attachments to old computers can make it difficult for owners to part with their old computers, according to those in the business. A growing number of companies nationwide are taking advantage of new tax incentives and discards to shepherd older computers to schools and to the technologically disadvantaged.
Publication Name: The New York Times
Subject: Business, general
ISSN: 0362-4331
Year: 1998
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In a contest of tech trivia, the West beats the East
Article Abstract:
Opinions vary on whether the West Coast stands supreme in the computer industry, following its 230 to 70 victory over the East Coast at the Computer Museum's 10th Annual Computer Bowl. It marked the fourth consecutive Western victory in this college-bowl-like game, which pits five-member computer industry teams. East Coast advocates defend their region, mentioning their diverse software community and Ph.D. programs, despite losing seven out of the last 10 matches. The West Coast emphasis on Internet business made a difference, according to one West Coast team member. The Computer Museum, a bicoastal nonprofit institution, raised $250,000 from the Apr 1998 contest and has earned $4.3 million since 1988.
Publication Name: The New York Times
Subject: Business, general
ISSN: 0362-4331
Year: 1998
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Game centers lure computer loners to high-tec team activities
Article Abstract:
Computer playrooms are becoming increasingly popular in locations such as Seattle, where adults are gathering in restaurant-style arcades to play electronic games. These game centers succeed by encouraging people to have closer contact with others by using interactive technology. Many people believe that this type of leisure activity will eventually begin to replace television viewing, as it provides a more active and engrossing activity. The computer playroom provide a certain type of environment and experience, more so than just arcade style games. The ability of these facilities to provide a more engulfing playing experience than a home-based system is one of the biggest draws for their patrons.
Publication Name: The New York Times
Subject: Business, general
ISSN: 0362-4331
Year: 1997
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