Interactive multimedia
Article Abstract:
Communication is once again experiencing dramatic change, with interactive multimedia technology rendering experience both symbolically, through equations and text, and representationally, through sounds and moving images. Multimedia can refer to anything from an encyclopedia on a CD-ROM to something spliced together by the user. Multimedia is finding use in Hollywood, education and publishing. Multimedia's strength is the speed with which digital technology is evolving and the efficiency it lends to information retrieval, storage and manipulation. In addition, multimedia technology has at its disposal a huge store of information ranging from libraries to publications and TV networks. Good interactive multimedia systems allow the user to experience the information, and they indicate the technology's potential.
Publication Name: IEEE Spectrum
Subject: Engineering and manufacturing industries
ISSN: 0018-9235
Year: 1993
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Applications, implications: if the computer does for images and sound what it has done for text and equations, the result could transform work and play
Article Abstract:
Multimedia technology could advance more quickly than its sister technologies - radio, motion pictures and television - since it blends technologies that are already familiar, rather than starting from scratch. In addition, anyone can assemble a multimedia system. One application that could greatly benefit from multimedia technology is education. Combined with hypermedia, multimedia systems could enhance the classroom by offering both linear, or movie-like programs, or nonlinear programs, which allow users to delve more deeply into their subject matter via a click of the mouse. Publishing could also be transformed by multimedia technology, allowing computers users to, for example, read their favorite classic and conduct quick word searches, audio note taking and page marking.
Publication Name: IEEE Spectrum
Subject: Engineering and manufacturing industries
ISSN: 0018-9235
Year: 1993
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First Cities
Article Abstract:
The First Cities Consortium, a group of US-based technology companies assembled by Microelectronics and Computer Technology Corp (MCC) in 1992, is working to create the most comprehensive set of interactive multimedia network services offered. Initiated by MCC CEO Craig Fields, the consortium seeks not only to tackle high-risk research, but to develop standards, and infrastructure and market trials as well. First Cities includes organizations from the fields of consumer electronics, computers, cables and satellites, and publishing. Applications the consortium will explore include interactive games, entertainment on demand and multimedia teleconferencing. First Cities is expected to become fully operational in early 1995.
Publication Name: IEEE Spectrum
Subject: Engineering and manufacturing industries
ISSN: 0018-9235
Year: 1993
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