Games people play: home video games proliferate, and so does consumer confusion
Article Abstract:
The home video entertainment industry is exploding with technological advances, and consumers can choose from a variety of manufacturers and machines. Industry analysts say that the introduction of a plethora of 16-bit home entertainment systems is creating confusion for the consumer, who used to have only one choice to make: to buy a Nintendo. Observers also note that video game manufacturers are concerned about the rising price of these home entertainment systems: will consumers balk at buying a $200 system and then investing in game cartridges? One segment that is still in its infancy is the CD-ROM video game portion of the market; video representations that use this technology are often slow and clumsy.
Publication Name: The Wall Street Journal Western Edition
Subject: Business, general
ISSN: 0193-2241
Year: 1991
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The PC, just for fun: don't forget games for the computer
Article Abstract:
Microcomputers, because of their 16-bit computing power and memory capacity, offer home entertainment on par with many home video entertainment systems. The drawbacks of using a microcomputer for home entertainment is the lack of a joystick, but that obstacle can be overcome by purchasing costly add-on devices. The advantage of microcomputers is that they can offer more sophisticated games, such as flight simulation, and users can stop playing the game and return to it at their leisure, a convenience not offered on traditional home video entertainment systems. Home video games are becoming more sophisticated, but their prices are going up as microcomputer prices go down.
Publication Name: The Wall Street Journal Western Edition
Subject: Business, general
ISSN: 0193-2241
Year: 1991
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New hard sell on the Internet: buy our service, get a free PC
Article Abstract:
Internet service providers Prodigy Communications Corp. and America Online Inc.'s CompuServe Corp. subsidiary, are offering $400 rebates to customers who sign up for online services for three years after purchasing their personal computers from Best Buy Co. and eMachines Inc. respectively. Though some service rivals consider it a high price to pay for new customers, other computer makers are expected to offer some form of rebate in order to boost PC sales. With approximately 50% of all U.S. homes possessing computers and half of the PCs connected to online services, PC makers and Internet service providers are anxious to tap into the this "unconnected" market.
Publication Name: The Wall Street Journal Western Edition
Subject: Business, general
ISSN: 0193-2241
Year: 1999
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