Digital to abandon red brick complex in Maynard, Mass
Article Abstract:
DEC will move out of the old mill in Maynard, MA, that has served as company headquarters since its founding in 1957. DEC will save $15 million a year by moving its headquarters to nearby offices that already house DEC operations. The red brick mill was built in 1847. DEC, which started out by occupying 8,600 square feet in the mill, currently uses 1.1 million square feet there. The old building with its white clock tower and maple floors has come to symbolize New England's transformation from heavy industry to high technology. DEC's new headquarters will be on Powdermill Road in Maynard. The move out of the old mill, which will begin in summer 1993 and take two years, is part of a cost-cutting effort begun in 1989 that has seen DEC shrink its work force by one-quarter, to 102,100, and cut the commercial space it uses by 21 percent, or 8.7 million square feet.
Publication Name: The Wall Street Journal Western Edition
Subject: Business, general
ISSN: 0193-2241
Year: 1993
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Data General will dismiss 1,000 workers
Article Abstract:
Data General Corp is planning to cut 1,000 jobs which is 12 percent of its work force and take a $46 million write-off in related expenses as a way to cut costs and handle financial troubles. Data General is also posting a heavy decline in revenues, and may report an operating loss for the 2nd qtr ending March 28, 1992. The company had 17,700 workers in 1985 and now has 7,100 employees after the most recent cuts. Analysts estimate revenues for the quarter at between $280 million and $290 million. All of the recent cuts involve administrative positions and do not affect sales or research and development teams.
Publication Name: The Wall Street Journal Western Edition
Subject: Business, general
ISSN: 0193-2241
Year: 1992
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Nintendo looks to MIT for brain-teasing video games
Article Abstract:
Nintendo Ltd. has donated $3 million to the Massachusetts Institute of Technology (MIT) for research into ways video games can become educational. Nintendo hopes to boost sales of its educational software and improve its image among parents of the children who use their video game system. There are around 20 million Nintendo video game systems in homes in the United States, which represents 90 percent of the homes with children of video game-playing age. Only $350 million worth of educational software was sold in 1989 as compared with $3.5 billion worth of video games.
Publication Name: The Wall Street Journal Western Edition
Subject: Business, general
ISSN: 0193-2241
Year: 1990
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