Nintendo 64 revitalizes slumping video-game market
Article Abstract:
Nintendo America Inc's $199 Nintendo 64 video-game player is the surprise best-seller of the 1996 holiday season. The popularity of Nintendo 64 is revitalizing the video-game industry, whose sales are expected to rise to $3.6 billion. Nintendo 64, which entered the market in Sep 1996, is based on a 3D chip from Silicon Graphics. Nintendo's system allows players to experience reality-based activities such as jumping, flying, and swimming. These activities are done in a realm of 3D fantasy that can be viewed from several angles. Nintendo 64's cartridge format makes the action faster than other CD-ROM games. Nintendo reports that within eight weeks on the market, one million Nintendo 64 game players were sold. The company also maintains that it plans to keep 60% of the 62% market share it captured as of Nov 1 through the end of 1996. Nintendo expects to sell 1.5 million players in 1996, which will place the company on top of the market.
Publication Name: The Wall Street Journal Western Edition
Subject: Business, general
ISSN: 0193-2241
Year: 1996
User Contributions:
Comment about this article or add new information about this topic:
IBM and Blockbuster are dismantling electronic music distribution venture
Article Abstract:
IBM and Blockbuster Entertainment Corp are discontinuing the development of a joint venture that was intended to change the way that music is distributed by retailers. The apparent dismantling of the operation is a result of opposition from major label record companies. The two companies announced their plans in late 1993 to develop an electronic distribution system that would allow music stores to sell a wider variety of compact disks without being required to keep a large inventory in-store. The system would be able to transmit thousands of musical recordings over telephone networks to retailers who have the equipment to receive the music and then produce a CD on demand. Record companies were opposed to the idea because it would have evened out competition between the major companies and new competitors by bypassing conventional distribution channels.
Publication Name: The Wall Street Journal Western Edition
Subject: Business, general
ISSN: 0193-2241
Year: 1995
User Contributions:
Comment about this article or add new information about this topic:
Short circuit; how Philips flubbed its U.S. introduction of electronic product; launching CD-Interactive, Dutch giant showed it didn't know the market; a half-hour demonstration
Article Abstract:
Philips Electronics' fall 1991 introduction of its CD-i computer-based entertainment system failed to capture the imagination of US consumers, and the product has sold only 400,000 units since its release. CD-i has suffered from the emergence of multimedia PCs and advanced gaming systems from Sony and Sega, and analysts project that Philips may have lost at least $1 billion on the product. The failure of CD-i demonstrates the inability of Philips to understand the US market and the precarious nature of investing in quickly-changing markets. CD-i lacked the performance speed with which many consumers had become accustomed, was expensively priced and was backed by a questionable and confusing marketing campaign.
Publication Name: The Wall Street Journal Western Edition
Subject: Business, general
ISSN: 0193-2241
Year: 1996
User Contributions:
Comment about this article or add new information about this topic:
- Abstracts: Normalizing dirty work: Managerial tactics for countering occupational taint. Triggers and enablers of sensegiving in organizations
- Abstracts: Bosnian Serbs shell Sarajevo market; NATO bombs Serb targets in retaliation. Bosnia fighting rages as U.N. relief effort grows; Western warships to patrol Adriatic Sea
- Abstracts: CPM scheduling and its use in today's construction industry. Total constructability management: a process-oriented framework
- Abstracts: More phone directories spring up on the Web. (Taking in the Sites) (Internet
- Abstracts: The perils of payroll taxes. Rewards and risks in lending to your child. Case studies in cash management 101